Over the years we have shared thoughts about our games and games in general. Though manyu years old, we keep these for curiosities sake.
- Final Release Notes for Queen Victoria’s Navy
- ’B’ Wargames: What Consumers Really Want? – Bruce argues that what consumers really want is an easy way into gaming, and that simpler/cheaper war games are what can meet that need. (January ’98)
- Queen Victoria’s Navy: Introducing the Beta – Bruce shares his deepest design issues for his latest take at naval combat. After many tries, we feel strongly that QVN is now headed in the right direction, and will prove to be an elegant little war game. (November ’97)
- Origins ’97: Bruce’s Thoughts – Bruce shares his thoughts on Origins ’97; the good, the bad, and the sequin laden. (August ’97)
- The 3D Board game (& a plug for Origins ’97) – Bruce discusses the fallacy of the need for the third dimension in space gaming. Also, a quick note about Bruce and Joshua’s attendance at Origins ’97. (July ’97).
- Freefall: Introducing the Beta – Freefall is the follow up to LNL, and has just been made available for public beta. Read Bruce’s notes, then download the beta. (June ’97).
- Works in Progress April 1997 – a preview of several of the designs BoneGames is currently working on. (April ’97).
- The History of EOR – a little bit about the randomizing system we use in a few of our games. (March ’97).
- The State of Gaming – with all the talk of gaming being dead, BoneGames must disagree. (January ’97).
- Third Column – Putting a Game Together (November ’96).
- Second Column – Thoughts on Queen Victoria’s Navy, a game in the works. (July ’96).
- Bruce’s First Column – an Introduction to BoneGames (January ’96).